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【密度/Density】齐塔人之声:拥挤的化身  

2012-02-16 01:36:19|  分类: 【密度/Density】 |  标签: |举报 |字号 订阅

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ZetaTalk: Crowded Incarnations

齐塔人之声:拥挤的化身
Note: written Apr 15, 1997

注:写于1997.4.15

 On worlds where incarnations are beginning to repeat, where entities have sparked due to incarnating into intelligent species and are re-incarnating again and again, crowded incarnations seldom happen as there is a plenitude of bodies for the entities to incarnate into. However, in a situation such as the Earth is due to experience, where the majority of bodies will die suddenly leaving the formerly incarnated entities without opportunities, chaos can and does ensue. Crowded incarnations are very temporary. For instance during the forthcoming pole shift this potential may exist for several months. The normal procedure where immature entities are gathered upon death of their body and amused or otherwise occupied until the next incarnation can be arranged is difficult due to the numbers, so at times these entities roam about and try to arrange their own incarnations. One of four possible outcomes ensue:

在化身开始重复的世界上,在实体由于化身进入智慧物种而被点燃并一次又一次地化身的世界上,很少会发生化身拥挤的情况,因为有大量的身体等着实体化身进入。然而,在某种情况下,比如说地球将要经历的,大部分身体将要突然死亡,使得之前化身的实体没有机会化身,可能并确实会发生混乱。化身拥挤是非常短暂的。比如说在即将到来的极移期间这个可能性会持续几个月。由于数量众多,不成熟的实体在死后从身体中收集并高兴或忙碌地直到被安排了下一次化身 这个常规程序就变得很难顺利执行,所以偶尔这些实体四处漫游并试图自己安排自己的化身。那么就可能出现下述四种情况:

  • The incarnation can become crowded, where more than one entity is incarnating. When this occurs, the human body often becomes quite crowded, withseveral entities in and out in varying degrees, as the entity originally incarnating is weak and does not fight for its territory. It can occur that multiple entities are incarnating in a body at once, and in these situations all are weak or they would not tolerate cohabitation either.

    化身会变得拥挤,不止一个实体进入化身。当这种情况发生时,人类躯体通常会变得十分拥挤,由于最初化身的实体十分弱小而且并不会为自己的领土而战,所以会有若干实体在不同程度上进进出出。会发生下面这种情况:多个实体化身进同一个躯体之中,在这些情况下所有实体都很弱小或者无法忍受与其他实体共同生活。

  • A fight for the body ensues, where the stronger entity pushes out all others. Normally the birthing guides prevent such takeovers but during chaotic conditions, this can pass notice temporarily. If the originally incarnating entity does not want to be removed and lingers about in resentment, the birthing guides soon arrive to set things right again. However, if the entity displaced in fact was looking for a way out and is relieved, this may be treated as a voluntary walk-in and allowed to continue.

    接着便发生了为身体而争斗,较强的实体会将所有其他的实体都挤出去。通常来说出生使者会制止此类接管,但是在混乱的条件下,这种情况会暂时躲过注意力。如果最初化身的实体不想被挤走并且怨恨地徘徊在周围,出生使者会马上赶到并再次把事情安排妥当。然而,如果被取代了的实体本来就在寻找出去的方法而现在正好解脱了,这可以被当做自愿接管的情况并允许继续。

  • The takeover entities are rebuffed from the beginning and no crowded incarnation ensues. This is most often the case, as the originally incarnating entity most definitely has the advantage, being familiar with the territory for instance. The incarnating entity and its human body sense what they might term ghosts or spirits about, and even be aware of spiritual discussions or invitations, but are otherwise not disturbed by the drama which in truth does not begin.

    如果接管的实体从一开始就断然拒绝,便不会发生化身拥挤的现象。这是大多数情况,因为最初化身的实体肯定有优势,比如说熟悉自己的躯体。化身的实体和它的躯体感知到了周围所谓的鬼魂或是灵魂,或者甚至意识到了精神上的讨论或是邀请,但是在另一方面又不会因为事实上还没开始的戏剧而感到不安。

  • All leave in disgust over the haranguing, leaving the human body without an incarnating entity and vulnerable to yet another entity that might come along and be interested. This might occur when the human's situation is unappealing and the originally incarnating entity has been Out-Of-Body and understands how to arrange this for itself. Where the original entity has not yet learned this capacity, this outcome would not occur.

    所有的实体都由于厌恶了互相指责而离去,留下人类躯体没有化身的实体居住而变得易受 其他经过并感兴趣的实体 的侵犯。如果该人类躯体的环境没什么吸引力而且最初化身的实体已经出体并且知道了如何为自己安排,就可能发生这种情况。如果最初的实体还没有学会这个能力,就不会发生这种状况。

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